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DSPark 1.6.1
Header-only audio DSP framework in pure C++20 — zero dependencies
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A collection of real-time safe smoothing filters for parameter interpolation in audio. More...
A collection of real-time safe smoothing filters for parameter interpolation in audio.
Standalone: no external dependencies beyond the C++ standard library.
These classes provide various smoothing techniques to prevent artifacts like zipper noise or clicks during parameter changes. All smoothers are designed for use in the audio thread: lock-free, no dynamic allocations, and noexcept methods. The state structs are kept compact (no over-alignment) so banks of smoothers pack tightly into cache lines.
Threading: a smoother is single-threaded by design. It lives inside a processor and every method is meant to be called from that processor's processing thread (publish control-thread changes through your own atomics, as the effects do).
Common API: