DSPark 1.6.1
Header-only audio DSP framework in pure C++20 — zero dependencies
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ProcessorChain.h File Reference

Compile-time processor chain for composing DSP effects. More...

#include "ProcessorTraits.h"
#include "AudioSpec.h"
#include "AudioBuffer.h"
#include <cstddef>
#include <concepts>
#include <tuple>
#include <utility>
#include <array>
#include <atomic>
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Classes

class  dspark::ProcessorChain< T, Processors >
 Compile-time chain of audio processors. More...
 

Namespaces

namespace  dspark
 Main namespace for the DSPark framework.
 

Detailed Description

Compile-time processor chain for composing DSP effects.

Chains multiple processors together so they are prepared, processed, and reset as a single unit. Uses std::tuple internally – all dispatch is resolved at compile time with zero runtime overhead.

Each processor in the chain must satisfy the framework's AudioProcessor concept.

Dependencies: ProcessorTraits.h, AudioSpec.h, AudioBuffer.h.

Definition in file ProcessorChain.h.